Splatties
English

Privacy policy

Last updated: 21 October 2026

This policy tells you which personal data the Splatties game uses, why, for how long, and what your rights are. This policy is available in English, Spanish, French, German, Italian, Portuguese (Brazil), Dutch, Swedish, Danish, Norwegian, Indonesian, Polish and Turkish. If the texts differ, the Spanish text applies.

The data we use

DataWhere it comes fromWhy
Account: an internal ID, your player name and its number (for example, Splatty#1234), whether you are a guest, the date you joined and the date you last played. Created when you first open the game. To give you an account and keep your progress.
Sign in with Apple or Google: only the user ID that Apple or Google gives us. We do not get or keep your email. With Google, we use your name only once, to suggest a player name. We do not keep it separately. Apple or Google, when you link your account. To get your account back on a different phone.
Session: session tokens. On the server we keep only a hash of the refresh token. The server, when you sign in. To keep you signed in safely.
Matches and progress: match results (score, wins, painted tiles and other stats), the name each player had in the match, level, missions, seasons, items and cosmetics, and your coin and tint balance with its history. Created when you play. To operate the game: scores, match history, rewards and the shop.
Real-money purchases: the product you bought, the store's transaction and order IDs, the quantity of tint, the date, and whether the store refunded it. We do not get your card or payment details. Apple or Google handle the payment. The App Store or Google Play, when you buy. To give you what you bought, to prevent duplicates and fraud, and to comply with tax law.
Rewarded ads: if you choose to watch a video for a prize, we keep the kind of prize, the match it applies to (if any), the transaction ID that Google gives us, the date, whether we gave you the prize, and how much Google says the ad paid. Google AdMob and the app, when you finish the video. To give you the prize, to stop the same ad from paying twice, and to measure ad revenue.
Game use: events such as when you open the app, open a screen, look at or buy an item, equip it, or tap PLAY. With each event: the platform (iOS or Android), the app version and the time. Also how long you wait for a public match. The app, while you play. To learn what works and to make the game better.
Server logs: technical records with your internal ID, your player name, the room code and errors. The server, while you play. To find and fix errors, and to stop abuse.
Support messages: what you write, your email address, and the details that the app adds to the message: your player name and its number, your internal ID, the app version, the operating system and the phone model. You, when you write to us. To reply and to fix the problem.

What we do not do

What other players see

In a match, the other players see your player name, the cosmetics you wear, your score and the emotes you send. They do not see the number after your name or your level. The match history of each player shows the names and scores of the other players in that match.

Ads

You can watch a video ad to get a prize, for example free tint or double the coins of a match. Ads are optional: you never need them to play, and there are no forced ads or banners.

The ads come from Google AdMob (Google Ireland Limited in the European Economic Area; Google LLC in the rest of the world). To show and measure the ads, Google's software in the app collects data from your phone: the advertising ID (on iOS, only if you allow it), the IP address, the phone and system model, and what you do with the ad. Google uses this data as an independent controller, under its privacy policy. See also how Google uses data from apps.

When you choose to watch an ad, the app also gives Google your internal ID and the prize that you chose. Google sends them back to our server when the video ends, so that we know who gets the prize. Google does not get your player name.

Before the first ad, the app asks for your permission:

Your answer does not change the game, only the ads you see. You can change it at any time:

Legal basis

Who else is involved

Fly.io, Neon, Axiom, Cloudflare and Google are companies in the United States. When data goes out of the European Economic Area, the transfer has the protections of the GDPR: the EU-U.S. Data Privacy Framework or the standard contractual clauses of the European Commission.

How long we keep data

When you delete your account

Your rights

You can ask for access to your data, and for its correction, deletion, restriction and portability. You can also object to the use of your data based on legitimate interest. Write to hello@playsplatties.com. The easiest way is "Contact support" in the app. If you write to us in a different way, include your player name and its number (you can find it in your Profile). We reply in one month or less.

You can delete your account yourself from Settings → Account → Delete account. If you do not have the game anymore, follow the steps on the support page.

If you think that we did not use your data correctly, you can complain to the Spanish Data Protection Agency (www.aepd.es) or to the authority in your country.

Children

If you are younger than 14, you must have permission from a parent or guardian to use Splatties and to make purchases. If you are a parent or guardian and you think that a child younger than 14 gave us data without your permission, write to us. We will delete it.

Data on your phone

This website does not use cookies. The app does not either, but Google's ad software uses your phone's advertising ID (see “Ads”).

Changes to this policy

If we make an important change to this policy, we will tell you in the game. The date at the top shows the latest version.

Who is responsible and how to contact us

Aleix Cos, Spain. Email: hello@playsplatties.com.