
Chest
Changes your tiles into points and cleans them.
Everything about Splatties: how a match works, every power-up, coins, the shop and your progress.
A match has up to 4 players on a board of 8 × 8 tiles. It lasts 90 s.
Each tile where you land becomes your color. This includes tiles of other players: you can paint over them, and they can paint over yours.
Remember: painting does not give points. Points come only from the chest.
Cash inLand on a chest to cash in. You get points for each tile of your color on the board (1 per tile). Then all your tiles become clean again, except the tile of the chest. The tiles of other players do not change.
There are 2 chests on the board most of the time. A new chest comes soon after someone takes one.
The golden chestCash in now or wait? If you cash in early, you get few points, but nobody can take your tiles. If you wait until you have more tiles, you get more points, but rivals can paint over your tiles and take them.
Your streak is the number of tiles in a row that you paint and that were not yours: clean tiles and rival tiles. A long streak makes your next cash-in bigger.
| Streak | Cash-in bonus |
|---|---|
| 8 tiles or more | ×1.25 |
| 16 tiles or more | ×1.5 |
| 24 tiles or more | ×2 |
Everybody can see your streak: a ring of fire around your Splatty. A big streak makes you a target for missiles.
Land on a power-up to take it. A power-up on the ground goes away after 12 s.

Changes your tiles into points and cleans them.

A rare chest that pays much more. It does not wait for you.

You jump faster. A second bolt starts the time again.

Take it, then tap to fire it the way you face. It stops the first rival it hits, and their streak ends. You can hold one at a time.

Its arrow turns. Land on it to paint a full line to the edge, the way the arrow pointed when you jumped.
In the last 15 s, every cash-in is ×2. Power-ups come faster, and golden chests are more frequent. Many matches change in these seconds.
If two or more players tie for first place, they play sudden death. The other players watch.
Tap PLAY. The game puts you in the public room with the most players.
In FRIENDS, create a room and share its code of 5 characters. Your friends type the code to join.
Good to know: private rooms have no bots. The match starts when 4 players are in the room. Private matches give coins and mission progress, but no level points.
If your connection stops, your seat waits for you for 10 s. Your Splatty continues to jump in the same direction.
If you leave before the end, your tiles become clean and you get nothing for that match: no coins, no level points and no mission progress.
Coins and tintEach match that you finish gives you coins. You get more when you score more, and more again when you win.
Your first matches each day also open a daily chest with extra coins, if you win or lose. Open the game each day to collect the daily reward too: it grows over 7 days, and you can miss one day without losing it.
A new account starts with some coins.
Tint is the premium currency. You buy it in the App Store or Google Play. You also get small amounts free: from the daily reward, the season mural and the level road.
In the shop, you can change tint into coins. You cannot change coins into tint.
Not pay to win: money buys only looks. All players have the same rules and the same power-ups.
The shop| Rarity | Paint | Skin |
|---|---|---|
| Common | 800 coins | – |
| Rare | 2,000 coins | 4,000 coins |
| Epic | 350 tint | 500 tint |
| Legendary | 500 tint | 700 tint, with its own cash-in effect |
| Pack | 800 tint | |
Titles, frames and card backgrounds come only from the level road. The shop does not sell them.
Each public match that you finish gives level points. You get points for the tiles that you paint and that were not yours, for finishing the match, and for a good place.
Private rooms give no level points. A match that you leave early, or in which you paint very little, gives none either.
There are 100 levels with prizes: coins, tint chests, and exclusive items that you cannot buy: skins, paints, cash-in effects, titles, frames, card backgrounds and emotes. The Splatty Road shows your levels as a trip, from the meadow to space. You collect each prize yourself.
Missions and seasonsEach day you get 3 missions. For example: paint tiles, cash in chests, make a long streak, play matches or win a match. They change each day. Private matches count for missions.
Missions give you brush strokes, and the strokes paint the season mural. A season lasts 28 days. The mural has 20 steps. Each step gives a prize. The last step gives the season's exclusive item, which the shop never sells.
Each week of the season also opens new season missions, the same for all players.
No. Money buys only looks: skins, paints and effects. All players have the same rules and the same power-ups.
So that a group of friends cannot farm levels against each other. Private rooms still give coins and mission progress.
Yes. In FRIENDS, create a room and share the code. The match starts when the room is full.
Sometimes. If a public room waits too long, bots take the free seats. A new player always takes a bot's seat before the match starts.
Your seat waits for you for 10 seconds. Open the game again quickly to continue.
See the support page, or write to hello@playsplatties.com.