
Chest
Changes your tiles into points and cleans them.
Everything about Splatties: how a match works, every power-up, coins, the shop and your progress.
A match has up to 4 players on a board of 8 × 8 tiles. It lasts 90 s.
Each tile you land on becomes your color. This includes other players' tiles: you can paint over them, and they can paint over yours.
Remember: painting does not give points. Points come only from the chest.
Cash inLand on a chest to cash in. You get points for each tile of your color on the board (1 per tile). Then all your tiles become clean again, except the tile under the chest. Other players' tiles do not change.
There are 2 chests on the board most of the time. A new chest appears soon after someone takes one.
The golden chestCash in now or wait? If you cash in early, you get fewer points, but nobody can take your tiles. If you wait until you have more tiles, you get more points, but rivals can paint over your tiles and take them.
Your streak is the number of tiles in a row that you paint and that were not yours: clean tiles and rival tiles. A long streak makes your next cash-in bigger.
| Streak | Cash-in bonus |
|---|---|
| 8 tiles or more | ×1.25 |
| 16 tiles or more | ×1.5 |
| 24 tiles or more | ×2 |
Everybody can see your streak: a ring of fire around your Splatty. A big streak makes you a target for missiles.
Land on a power-up to take it. A power-up on the ground goes away after 12 s.

Changes your tiles into points and cleans them.

A rare chest that pays much more. It does not wait for you.

You jump faster. A second bolt restarts the timer.

Take it, then tap to fire it in the direction you face. It stops the first rival it hits, and their streak ends. You can hold only one at a time.

Its arrow turns. Land on it to paint a full line to the edge, in the direction the arrow pointed when you jumped.
In the last 15 s, every cash-in is ×2. Power-ups appear more often, and golden chests are more frequent. Many matches turn around in these last seconds.
If two or more players tie for first place, they play sudden death. The other players watch.
Tap PLAY. The game puts you in the public room with the most players.
In FRIENDS, create a room and share its 5-character code. Your friends type the code to join.
Good to know: private rooms have no bots. The match starts when 4 players are in the room. Private matches give coins and mission progress, but no level points.
If you lose your connection, your seat is held for 10 s. Your Splatty continues to jump in the same direction.
If you leave before the end, your tiles become clean and you get nothing for that match: no coins, no level points and no mission progress.
Coins and tintEach match that you finish gives you coins. You get more when you score more, and even more when you win.
Spend your coins in the shop on new skins, paints and more.
Tint is the premium currency. You buy it through the App Store or Google Play. With tint you buy the most special items in the shop. You also get small amounts for free: from the daily reward, the season mural and the Splatty Road.
In the shop, you can trade tint for coins. You cannot trade coins for tint.
Not pay-to-win: money buys only looks. All players have the same rules and the same power-ups.
Titles, frames and card backgrounds come only from the Splatty Road. The shop does not sell them.
Each public match that you finish gives level points. You get points for the tiles that you paint and that were not yours, for finishing the match, and for placing well.
Private rooms give no level points. A match that you leave early, or in which you paint very little, gives none either.
There are 100 levels with prizes: coins, tint chests, and exclusive items that you cannot buy: skins, paints, cash-in effects, titles, frames, card backgrounds and emotes.
Missions and seasonsEach day you get 3 missions. For example: paint tiles, cash in at chests, make a long streak, play matches or win a match. They change each day. Private matches count toward missions.
Missions give you brush strokes, and the strokes paint the season mural. A season lasts 28 days. The mural has 20 steps. Each step gives a prize. The last step gives the season's exclusive item, which the shop never sells.
Each week of the season also brings new season missions, the same for all players.
No. Money buys only looks: skins, paints and effects. All players have the same rules and the same power-ups.
So that a group of friends cannot farm levels against each other. Private rooms still give coins and mission progress.
Yes. In FRIENDS, create a room and share the code. The match starts when the room is full.
Sometimes. If a public room waits too long, bots take the free seats. A new player always takes a bot's seat before the match starts.
Your seat is held for 10 seconds. Open the game again quickly to continue.
See the support page, or write to hello@playsplatties.com.